omaze “boredom’s nightmare”
The best part of mixing any car spot is working with an edit that lends itself to great, dynamic sound—which is exactly what we had with Boredom’s Nightmare. Rhythmic sequences of changing gears, revving the engine, and tuning the radio allowed us to play with punchy, textural design. Moments of intense acceleration and burnouts emphasized the primal power of the car, but these were tempered with breaths of quiet—the car drifting through water in slow motion, or zooming by in the distance.
This dynamic edit helped ensure that every beat of sound design punched through hard when it needed to, and pulled back to give the viewer a moment of reprieve before the action continued. The sound design plays off the brilliant edit to grab the viewer and bring them along for an exhilarating ride.
CLIENT: NativeFour
DIRECTOR: Cameron Thuman
SOUND DESIGN & MIX: Defacto Sound